Workshop 4

Game Mechanics I Enjoy


Building

What i love from building games is freedom. I am not into the city-builder type like sim city, but more of a builder in an open world game like minecraft or a defense-base builder like Clash of Clans. Games that have a building game mechanic like minecraft and clash of clans require lots of creativity or strategy. Therefore, training my creativity and strategic thinking, as well as putting it to the test.


Protect a target

I really enjoy games that have a "protect a target" game mechanic. One of the games i play that has this game mechanic is MORDHAU. Basically, during an invasion, the king must be protected at all costs until the time is up. I find this interesting since lots of teamwork and strategy is required. The actions of every team member matters, making the gameplay more intense since everyone has to be more careful and strategic.

Game Mechanics I Don't Enjoy


Dialogue Tree

I do not really enjoy games with a "dialogue tree" game mechanic since i find it annoying. I don't have an interest on progressing through games by picking on which dialogue since every outcome of it is uncertain. Therefore, i prefer games that already has a clear storyline but still have the freedom to change the storyline based on actions, not by dialogue. One of the example of games with lots of dialogue trees is The Witcher.


Spinning Plates

Games with a "Spinning Plate" game mechanic isn't really a game i usually fancy. This is because i find it quite boring since all you have to do is multitask and use common sense. An example of a game that has this game mechanic is Diner Dash.

Using a Random Mechanic Generator for a new game idea


Game mechanics assigned to me

After using the random mechanic generator, i got 3 random game mechanics.
Those are :

  • Brawling - The player's character has several different types of attacks (mostly melee, not ranged) to use against one or multiple enemies
  • Protect a target - The player must not only stay alive themselves, but protect a target from enemies. The target may or may not be moving.
  • Big Gains for You Can Be Big Gains for Enemy - There is an obvious and easy way to score points, but the more points you take the better position your enemy will be in also.

New Game Idea

The game idea i can come up with these game mechanics will be an 8v8 competitive game.

Details of the game :

  • There will be 2 teams, red and blue
  • A team consists of 7 warriors and 1 king
  • The king has 100 times the health and 10 times the attack damage of a warrior
  • Players will fight against one another only with melee weapons
  • A player will get 300 coins after killing another player from the opposing team
  • Players will also get the amount of coins owned by the players upon killing them

Winner is based on either of the 2 factors below :

  • If a team reaches a goal of 30 000 coins in total
  • If a team kills the opposing team's king